Re: Beyer adjusting Turf numbers (809 Views)
Posted by:
Furious Pete (IP Logged)
Date: November 12, 2015 07:47PM
This doesn't smell too good, what exactly are they doing here? Are they essentially altering with the time per length-variabel so that they make one length about 0,02/0,03 seconds "faster" than before on the turf races, and they do so only on the turf races? As you say not the best explained article I've ever read! I guess you could argue that because of the slow pace that often is in turf races horses will run faster in the end, but still this really do feel like a slippery slope. The slow pace races would also make the margins between the horses smaller, because you have less distance of "honest" racing to get those margins in the first place. Hard to accept that 10 lengths beaten on the turf routes would look 3 beyer points better than before. Again, not sure I have understood this correctly. It also seems like a lot of crazy assumptions. I guess one could take this as another testiment that projection method is the way to go, specially for turf races. And I also think that it's obvious that dirtracing makes for more extreme efforts, and that speed figures should reflect this (all though maybe not as extreme as i.e Stonetastic, but I guess that is another discussion..). And if you start altering like that, shouldn't one also alter with this for different classes and distances? Slippery slope this, if this is what they have done (and of course re-calculated the points per length value with this new time per length-value..).
What do you think of this news TGJB, are Beyer losing it? And is this what they have done?
EDIT: Btw, are Thoro-Graph using the same length/second value for both turf races and dirt races?